It is the first Super Mario game to feature 3D gameplay, combining traditional Super Mario gameplay, visual style, and characters in a large open world. It was released in Japan and North America in 1996 and PAL regions in 1997. This is just my opinion, but today, I'm going to give a quick review to both SM64 and SM64DS, to find out which is the best version, so here we go.Super Mario 64 is a platform game developed and published by Nintendo for the Nintendo 64. I first played SM64DS and then the original, and when I saw the original for the first time after having played the DS, for me, the game was ugly. ugly, I'm not saying it's horrible, I've seen worse things, but I just don't like its graphic style, in fact, not even the advertising renders of the game, (with that mario all round), I don't like it, so yes, the game has aged like milk in this aspect.Īnd it is, Bowser does not look like him, Mario is made of pieces, everything seems made of cardboard, and because I have no nostalgia for this version, I just think it's. In DS: this version is not BEAUTIFUL, but, compared to the original, it's damn cool, Mainly because they all look like what they are supposed to look like, the colors are more muted for a reason I don't understand, but it still looks quite a bit better, even in the original DS resolution. In N64: to be honest, this version plays very well, even with a keyboard (which is where most people play due to the pc port lol), Mario, although it feels. slippery, so to speak, controls quite well, physics are good, I feel that this mario even set the standard in 3D games, anyway, good controls, not the best (Odyssey controls better), but pretty good. In DS: They are good, not as good as N64, but they are good, I feel them even more "Consistent", and less slippery, than in the original, and if it bothers you so much just go in 8 directions, use an "Analog Hack", there are several on the internet, or even use a 3DS, which does not give you real analog controls, but its placebo effect is quite good, in short, this version controls well.īecause they are both equally good. In N64: Well, in the original we only have Mario, who has to collect stars, which give him the possibility to go to more worlds, I love this gameplay, because it is very personalized, so to speak, if you don't want to go to a certain level, you can just not do it, you only need 70 stars to finish the game, and that gives a lot of "Flexibility" to the game, because, you only get the stars you want to get, and if there is a star you don't like, you can not do it, and do another one instead, in fact, I have completed this game to 100% like two times only, not because I can't do it, but because I don't want to put myself "In the obligation to do it", because the game itself, gives you the option not to do it, so why do levels like "Rainbow Ride", which I don't like, when I can not do them and still complete the game, in short, its flexibility and customization is great, I love this gameplay, if there is something bad that I would have to say, is that the bowser boss, apart from being easy, is repeated 3 times, and I don't like that very much, but it's still a great gameplay (and no, I don't mind that they take you out of the stage every time you grab a star). imagine everything I already said, but add Luigi, Wario, Yoshi, more bosses, more stars, more fun. perfection.The new characters are great, Luigi is a Chad, Wario is a strong Fatass, and Yoshi is adorable, the new bosses are. a bit boring lol, King Goomba is ok, but Chief Chilly and King Boo, are just re-skins of other bosses, but, the new stars are really cool, because they are more things to do, and that's always good, anyway, this is as good as the original, but even better (and no, I don't mind having to change characters, because frankly, I like doing it lol). The DS version wins, not by much, but it wins.
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